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- #if !defined(AFX_WIZARD2_H__1D129B84_1981_11D2_A290_60D144C12802__INCLUDED_)
- #define AFX_WIZARD2_H__1D129B84_1981_11D2_A290_60D144C12802__INCLUDED_
-
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- // wizard2.h : header file
- //
-
- /////////////////////////////////////////////////////////////////////////////
- // wizard2 dialog
-
- class wizard2 : public CDialog
- {
- // gestion timer flash
- bool wflag;
- UINT_PTR tm;
-
- // Construction
- public:
- wizard2(CWnd* pParent = NULL); // standard constructor
-
- // Dialog Data
- //{{AFX_DATA(wizard2)
- enum { IDD = IDD_wizard_yn };
- CString m_question;
- //}}AFX_DATA
-
-
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(wizard2)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
-
- // Implementation
- protected:
-
- // Generated message map functions
- //{{AFX_MSG(wizard2)
- virtual BOOL OnInitDialog();
- afx_msg void OnTimer(UINT nIDEvent);
- afx_msg void OnDestroy();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
-
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
-
- #endif // !defined(AFX_WIZARD2_H__1D129B84_1981_11D2_A290_60D144C12802__INCLUDED_)
-